Sweet Seventeen Development Notes

The development of Sweet Seventeen

Living space

21st Feb 2014, 11:35 AM
Living space
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Author Notes:

Qwent 21st Feb 2014, 11:35 AM
So, I am well now, but I have been working up to 60 hour weeks and one of the jobs is new, so it takes more energy when you need to learn new routines. More when its a one person job and I have to create the routines.
But, here is a bit of concept art for the living quarters on Sweet Seventeen.




DizzasterJuice 21st Feb 2014, 2:20 PM
Looking pretty good so far.
Qwent 22nd Feb 2014, 9:20 PM
Thanks :)
highlander55 22nd Feb 2014, 11:21 PM
I assume the cargo bays are kept in low light condition to conserve energy.
Qwent 24th Feb 2014, 6:56 AM
Thanks for pointing that out, and no, I should turn the lighting up. The energy it takes to light the rooms should make no difference in a ship made to move from one star to another with great speed.